1.3D is everywhere (very brief introduction to say that 3D is coming, but moreas augmented reality than as 3D stereoscopy)
2.3D data acquisition techniques and their pros & cons (very brief intro)
3.3D data representations and visualization
4.3D processing
5.Graphical Processing Unit (we might skip this if we want to focus on the next sections – or put it at the end to support real-time systems, but this is not really new algorithmically)
6.Virtual viewpoint synthesis/interpolation for natural images; MPEG-FTV reference software and standardization
7.MPEG-ARAF (Augmented Reality Application Framework) standardization